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AI Insights · Timothy · March 2022

Top 5 Anime Games on Android in Central America - Q1 2022

Discover the performance of the top 5 anime games on the Android platform in Central America during Q1 2022, with insights into downloads, revenue, and active users.

Top 5 Anime Games on Android in Central America - Q1 2022

In the first quarter of 2022, the top 5 anime games on the Android platform in Central America showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower:

Saint Seiya Awakening: KOTZ saw its weekly revenue peak at approximately $21.7K at the end of December. Revenue experienced fluctuations throughout the quarter, stabilizing around $16K by the end of March. Weekly downloads started at 950 at the end of December and gradually decreased, ending March with around 627 downloads. Active users began at 84.9K and saw a decline, ending the quarter at 65.3K.

Yu-Gi-Oh! Duel Links had its highest weekly revenue of roughly $24.7K in mid-January. After this peak, revenue saw a downward trend, closing March with about $12.2K. Weekly downloads fluctuated, peaking at 10.7K in mid-January before decreasing to 5.8K by the end of March. Active users reached their highest at 93.7K in late January and decreased to 78.1K by the quarter's end.

The Seven Deadly Sins experienced a peak in weekly revenue of around $16.4K in early January, with a downward trend to approximately $6.9K by the end of March. Downloads peaked at 10.6K in mid-January and decreased to 4.6K by the end of March. Active users showed a similar trend, starting at 42.7K and ending at 41.8K.

DRAGON BALL Z DOKKAN BATTLE had its highest weekly revenue of about $13.5K in early January, with a notable drop mid-quarter and slight recovery to $7.2K by the end of March. Downloads began at 51.1K in late December and decreased to 15.2K by the end of March. Active users started at 61.2K and saw a decline to around 41K by the end of the quarter.

DRAGON BALL LEGENDS showed a peak in weekly revenue of approximately $14K at the end of December, followed by fluctuations and ending March with around $5K. Downloads remained relatively stable, starting at 23.7K and ending at 22.9K. Active users began at 122.4K and showed a steady increase, peaking at 134.3K in mid-March, before closing the quarter at 128.1K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022